﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace FrogEngine
{
	public struct Plane : IImplicit
	{
		public Plane(Vector3 point, Vector3 normal)
		{
			this.point = point;
			this.normal = normal;
		}

		private Vector3 point;
		public Vector3 Point
		{
			get { return point; }
			set { point = value; }
		}

		private Vector3 normal;
		public Vector3 Normal
		{
			get { return normal; }
			set { normal = value; }
		}
	}
}
